Learning Libgdx Game Development - Andreas Oehlke

Learning Libgdx Game Development - Andreas Oehlke

Game development is a field of interdisciplinary skills, which also makes it a very complex topic in many respects. One decision that usually needs to be made at the beginning of a game development processis to define the kind of computer system or platform the game will be developed for. This does not pose any problems in general but as soon as the game should also be able to run on multiple platforms it will become a developer’s nightmare to maintain several distinct copies of the same game. This is where the libGDX multi-platform game development framework comes to the rescue!

tytuł oryginału
Learning Libgdx Game Development
data wydania
wrzesień 2013 (data przybliżona)
ISBN
9781782166047
liczba stron
369
słowa kluczowe
libgdx, java, android, gry, framework, informatyka, programowanie
język
angielski
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